This was my first foray into making a game without a tutorial. It's a complete rip off of flappy bird, but with assets that are themed around the place I work. I made it in a few hours of dev, it was a fun experience and I'm hoping to debut it at work as a fun team-building experience for my colleagues.
I want to add an online leaderboard to track high scores. I was reading up on this and it looks like silent wolf is the way to go. It should be pretty easy to implement.
I also want to add a cycling jukebox feature, though this seems a bit silly for such a throwaway game.
I also didn't understand Godot's Control nodes at the time and I made some mistakes with them. I had to finagle the layout to get things to display properly and that was a big waste since the canvas layer -> control node stuff is so easy to implement correctly.